Run a jump loadout with the card where Impasse knocks you up into the air. Use this to jump onto Kinessa, and then immediately cripple her with Treacherous Ground Warder's Field. She's very squishy and will have no means of escape.
Make sure either Grohk or his totem is dead before using your ultimate. Give about a second after the totem dies, so that the enemies' CC immunity wears off first. Otherwise, your Ultimate will do nothing when the enemies have CC immunity.
Run Treacherous Ground, and drop Warder's Field whenever Term jumps on you. The Cripple apparently stops his Stun/Slow from happening even if he only lands in the field.
Agony is great against Terminus. He deals a lot of damage to your tanks, and it can be hard for some tanks to escape him. Stunning him gives your frontlines a chance to get away, and makes him vulnerable. Stunning him can also cancel his Siphon.