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1
If you see someone take Makoa on opposite team, grab Inara and mothers grace legendary with earthen guard max cool down. The CC immunity makes Koa’s hook useless.
Submitted by lamphere822 6 years ago
8
Watch out for Mal'Damba players, their stuns can be the end for you. Make sure to get resilience if you plan on taking them on alone to make the stunning as weak as possible. Until you get at least resilience 2, stay away from them.
Submitted by r1v3rl1ght 6 years ago
10
General vs Maeve
Maeve can double jump, but newer players don't realize you can jump a third time after pounce. Experienced players use this to stay in the air for long periods of time (Rouges Gambit: jump, pounce/jump, 9 Lives, pounce/jump) use stun/cripple for this
Submitted by r1v3rl1ght 6 years ago
1
General vs Buck
Avoid long duels vs Buck. Charge and burst him down or run. Fight Buck with a pillar or an obstacle between you and him and you will lose if he gets out of cauterize to heal up again.
Submitted by ELMercy 6 years ago
13
General vs Dredge
Talus and Skye are not the best flanks vs Dredge. He is vulnerable against champions who attack from above where his slow projectiles can hardly hit them. And he will teleport to high ground when attacked. Maeve, Andro, Drogoz, etc. are good counters
Submitted by ELMercy 6 years ago
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