Ash's main strengths are her high HP and her Knockback abilities. Pips Ult can take that away from you for 4 Seconds. If he Picks up Moral Boost, resilience might be a good choice as you normally have high HP and Damage Immunity with her Ult.
Ying is limited to 2 stationary Illusions. If Ying wants to push up she needs to sacrifice illusions to make new ones to heal or her team will need to fall back for healing. Killing her or her Illusions gives no healing for the enemies to retreat to.
Talus can do a lot of damage in a 1 vs 1 but his health relatively low. Travel is groups of two or more if possible and necessary. You can force him to use his Rune of Travel early and cut unnecessary damage from you or your team by focusing him.