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2
Treacherous Ground shuts down Maeve's mobility quite handily if you can catch her with it, but be wary of nearby terrain. A smart Maeve can use some bits of map geometry to get above the effect of Warder's Field and become free from the cripple.
Submitted by Asanthri 1 year ago
3
General vs Inara
Unless you're a frontliner, keep your distance from Inara, especially if she appears to be coming after you. While Inara's DPS is relatively low, she can use her abilities to trap you close to her and force you to take her damage.
Submitted by Asanthri 1 year ago
4
Saati is hard to tag because of her mobility. Use the blade to slow her down and spam chakrams at her.
Submitted by Anush 1 year ago
-3
is just me or anyone got one tapped by cassie?
Submitted by ndrem 1 year ago
3
General vs Maeve
You can triple jump ! Double jump, use pounce then jump again. It's quite useful to change momentum or stabilize yourself when shooting from above.
Submitted by ecrevissemiroir 1 year ago
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